A user named w1nstar noted: “They even put 2 extra seconds on teleports out of dungeons,” while prountercoductive mentioned the fact that “Helltide drops got nerfed bad” since “the cinder drop rate” is now “absolutely abysmal.” The post creator’s comments then seemingly echoed all throughout the disgruntled Diablo 4 subreddit as several responders amplified these harsh criticisms by adding their own observations. It is not like this game was lightning fast to begin with, but now it is a proper slog,” they continued. Experience bonus for killing monsters of higher levels nerfed by around 90%. Doing content other than Nightmare Dungeons nerfed. Reddit user TheMorals even described the Diablo 4 Season 1 patch 1.1 as “a slowdown to every single part of the game” in a post they created on the social media site. Unfortunately, it appears the arrival of Season 1 has failed to continue the game’s upward trajectory as some within the community are now calling it “a proper slog” after many of the changes that were introduced has seemingly made the experience significantly slower. The opening day of Diablo 4 saw Blizzard’s latest series installment hit the ground running as the slew of shiny new content that it offered gave players plenty to do in both early and late game scenarios.
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